I am a 3D Character Artist with four years of experience in video games, creating characters, skins, and assets.
I have worked at Petoons Studio (Bratz, Curse of the Sea Rats), Inverse Studios (main character for an unannounced game), and Room8 (Fall Guys, DC Universe). Additionally, I have contributed to projects for Trivial Pursuit, Barb, and Pantheon Hera.
Currently, I work as a freelance artist for Inverge Studio (video games) and Hampa Studio (animation).
Modeling some characters and costumes for an Animation TV Serie (in development)
Modeling and texturing the main character and all their exploration gear for a game in development.
Bratz (Outright Games): Modelling, lowpoly, UV mapping and texturing for all the characters
Course of The Sea Rats: 3D Environment assets and Lead activities.
DC Universe: Highpoly stage for the skin of the character Circe
Fall Guys (Mediatonic, Epic Games): Modelling, lowpoly, UV mapping and texturing for various skins and single items
Modelling and posing a bunch of charcters from Nickelodeon series, as Dora the Explorer, Patrol Paw and Sponge Bob for the production of real sculptures.